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Plamen Benev
Plamen Benev
Freelance artist
Plovdiv, Bulgaria

Summary

Specialized in Modeling, Sculpting, Retopology, UV mapping, PBR Texturing (Hand-Drawn), Lighting, Rigging and Rendering for:
• Game-ready assets and environment props for Unity, Unreal Engine and Godot
• Product visualization (for e-commerce, ads, and branding)

My workflow is based on Blender (Cycles & Eevee), Quixel Mixer ensuring that each model is accurate, lightweight, and visually stunning.

I value clear communication, consistent updates, and delivering results on time and up to professional standards.

Skills

Shading3D Modeling3D VisualizationEnvironment ModelingTexturingUV MappingSculptingProduct Designha

Software proficiency

Blender
Blender
Unreal Engine
Unreal Engine
Unity
Unity
Krita
Krita
Quixel Mixer
Quixel Mixer